This guide explains how to control an entity (such as a golem) using the Lua scripting interface.
It covers:
1. Available Globals
3. Movement & Basic Actions
4. Attacking
5. Messaging
6. Behavior Flags
7. Variables
8. Timer (Delta)
9. Finding Entities
10. Current Attack Target
11. Self Information
12. Example Scripts
13. Recommended Script Pattern
14. Common Mistakes